using System;
using System.Collections.Generic;
using System.Text;

namespace qtControlLibrary
{
    enum GameMessage
    {
        Blank
    }

    class Telegram
    {
    
	    private int _SenderID;
	    private int _RecieverID;
	    private GameMessage	_Msg;
	    private object _pExtraInfo;

        #region * PROPERTIES *
        public int SenderID { get { return _SenderID; } set { _SenderID = value; } }
        public int RecieverID { get { return _RecieverID; } set { _RecieverID = value; } }
        public GameMessage Msg { get { return _Msg; } set { _Msg = value; } }
        public object pExtraInfo { get { return _pExtraInfo; } set { _pExtraInfo = value; } }
        #endregion


        Telegram(int sender, int receiver, GameMessage msg, object pExtraInfo)
	    {
		    _SenderID = sender;
		    _RecieverID = receiver;
		    _Msg = msg;
		    _pExtraInfo = pExtraInfo;
	    }

    }
}
